Daily Archives: January 27, 2017

The positive impact of creating digital games

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Today, I was privileged to attended a workshop organised by Stony Dean School, entitled:

Understanding and developing the use of digital games as a pedagogical tool in the classroom

The workshop featured presenters taking part in ‘The Games Project’.  The Games Project is an action research, collaborative project between Sweden and the UK, funded by the Erasmus+ programme – more information is available from the website:  http://www.gamesforlearning.se

The ethos of the project is centred around ‘Maker Culture’ (Maker Education Initiative – Every child a maker – http://makered.org), following the assertion that if pupils are makers they are more actively engaged.  In this project, such making is facilitated by computer programming to create and play digital games (artefacts). Continue reading